//
//  Unit.h
//  Monkey-Defense
//
//  Created by Robert Carlson on 9/17/11.
//  Copyright 2011 Carlson Systems. All rights reserved.
//

#import <Foundation/Foundation.h>

typedef enum PlayerTeam{
  Computer = 0,
  User = 1
}Team;

@interface Unit : NSObject {
}

@property (nonatomic) int HitPoints;
@property (nonatomic) int AttackPower;
@property (nonatomic) int MovementSpeed;
@property (nonatomic) int AttackSpeed;
@property (nonatomic) Team Team;

@end